

- #XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS INSTALL#
- #XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS UPDATE#
- #XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS FULL#
- #XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS MODS#
Passive knowledge gain per supply drop is now 9, down from 12 Knowledge gained from kidnapping is now 4, down from 10 This fixes the issue of people boxing in the chosen, and them getting completely immobilized by poison cloud They can only use teleport as a prime reaction and only when they have no other available options. For clarification, Electrical is just a damage type, it does not deal any bonus damage to robotic units by itself.Ĭhosen now teleport like avatars when they are unable to move when they should. The intention behind the changes is to make Warlock not completely countered by wearing hazmat vests and mind shields.

Mind Scorch damage rescaled from 1/2/3/4 to 1/2/4/7ĭanger Zone increases Mind Scorch radius by 2 from 1, and has much higher chance to be selected Mind Scorch is castable on units immune to fire again Mind Scorch is now armor-piercing Electrical damage The ability point cost multiplier for buying multiple perks per rank is now much lower, but death from above and snapshot are now completely mutually exclusive abilities. Restored Guardian Angel resistance order (prevents ambushes on covert actions) When a region is liberated, all job prohibitions due to failed mini retals are immediately cleared The cooldown has been reduced to 4 and the aim malus removed since the overall effect is weaker than before. Reworked Chain Lightning: Chain Lightning now uses Volt targeting, with the arc chaining to targets within 6-tile range, up to 4 times. Slowed down reinforcements on invasions and recruit retaliations
#XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS MODS#
If you use this, you will need to delete the X2CommunityPromotionScreen folder from the Mods directory and subscribe to Community Promotion Screen on the Steam Workshop.ĭisabled the Captured Soldier covert action risk completely (it was too much of a disincentive considering the soldier ranks at stake and the Intel cost required to remove the risk)Ĭovert Action ambush chance now works on a pseudo-random basis - the initial chance is now much lower (down to 5-10 from 15-20) but it increases every time ambush does not happen, and resets back to initial chance once it finally does.
#XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS UPDATE#
Upgrading from dev build 27 The above link also contains an update package you can use to upgrade dev build 27.x or 28 to dev build 28.2, instead of deleting the old version.
#XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS FULL#
|| Download the full release from Nexus Mods ||

folders from the Mods directory and unpack the following zip there:
#XCOM 2 WAR OF THE CHOSEN RECRUIT MORE REAPERS INSTALL#
To install dev build 28.2, just delete your existing LongWarOfTheChosen, X2WOTCCommunityHighlander, etc. The Community Promotion Screen is no longer part of the LWOTC package: you will have to subscribe to it on Steam Workshop The Chosen Avenger assault should now happen later so players have an actual chance to defeat the relevant Chosen beforehandĬovert actions no longer have a Soldier Captured riskĬhain Lightning actually chains now and has no aim penalty, but it can't hit as many enemies as before This build largely contains balance changes. Welcome to dev build 28.2 of Long War of the Chosen!
